

Illustrator and CGI Artist based in Germany, available for work worldwide.
3D Design: Working with Autodesk Maya and zBrush focused on
· Grooming (hair/fur),
· Modeling / Sculpting
· VFX
· Lighting/Shading/Texturing
· Rendering in Arnold
Illustrations and Character Design created with traditional and digital media, working with Clip Studio Paint and Affinity Photo
Storyboarding and Concept Design created with traditional and digital media
Samples of work:
3D Design, Studies & Results
Created in Autodesk Maya,
Rendered with Arnold Render
Groom is created in Maya using XGen
Actual Demo Reel (2023) on vimeo:
"A Catastrophic Day"
Storyboarding OR: From Sketch to Video
Collegiate Team project, responsible for: Idea, Sketching, Storyboarding, Character Design, Environment Design, Modeling (Character, Environment, Props), Lighting, Texturing, Shading, Rendering, Post Production.
